-- GENERATED SPELL FOR [Timberling Bark Ripper] --


function spell0_2025(pUnit, Event) --@Pierce Armor,n/a--
pUnit:FullCastSpellOnTarget(6016,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_2025', 20000, 1)
end

function Sorts_2025(pUnit, Event)
local choix_sorts_2025 = math.random(0, 0)
if choix_sorts_2025 == 0 then
pUnit:RegisterEvent('spell0_2025', 1, 1)
end
end

function mob2025_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_2025', math.random(1500, 3000), 1)
end

function mob2025_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2025_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2025_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(2025, 1, 'mob2025_Action')
RegisterUnitEvent(2025, 2, 'mob2025_Leave')
RegisterUnitEvent(2025, 3, 'mob2025_Kill')
RegisterUnitEvent(2025, 4, 'mob2025_Die')
